a young boy on a bicycle, 1980s small town Indiana, nighttime, illuminated by strange fires on the hilltop, inspired by Ralph McQuarrie's concept art for Close Encounters of the Third Kind and E.T., the Extra-Terrestrial, Steven Spielberg lighting and cinematography, thin mist, silhouetted trees, 16K masterpiece digital painting in McQuarrie's painterly style, hints of the supernatural, illuminated by an eerie glow.


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a photograph looking like a concept art by craig mullins, a young boy lost fearfully in an ancient forest, lost child, dark woods, shadows, fearful expression, nature, trees, loneliness, high detail, twilight, wilderness, autumn leaves, overgrown, frightened, isolated, survival, natural lighting, fog, survival instincts, abandoned, cool colors, deep perspective

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a beautiful young indian boy. Classy and rich. White clothes .[characterized by chiaroscuro lighting, dramatic backlighting, and ethereal translucent bioluminescence. Cultivate an authentic style, art by odd Nerdrum and Masashi Wakui. Infuse the atmosphere with a deep, unsettling tone. Channel the dystopian aesthetics of Luc Besson's 5th Element to craft an eerie and foreboding futuristic world. Add a touch of something truly special, a unique element that sets this scene apart in its cyberpunk authenticity.]

a beautiful boy cyborg White clothes, cybernetic [characterised by chiaroscuro lighting, dramatic backlighting, and ethereal translucent bioluminescence. Cultivate an authentic style, art by odd Nerdrum and Masashi Wakui. Infuse the atmosphere with a deep, unsettling tone. Channel the dystopian aesthetics of Luc Besson's 5th Element to craft an eerie and foreboding futuristic world. Add a touch of something truly special, a unique element that sets this scene apart in its cyberpunk authenticity.]

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Ancestral guardians, Native American mecha warriors amid the towering evergreens, wearing leather and fur armor embroidered with beads and feathers, carrying laser lances and plasma tomahawks, standing proudly upon robotic feet amid the dense forest foliage, the setting sun's light filtering golden and orange through the pine boughs, illuminating their metallic forms with a warm glow. Inspired by the works of Frank Frazetta, Syd Mead, and Ralph McQuarrie, in the styles of Ismail Iceoglu, Jacub Rozalski, Ian McCue and Craig Mullins. Digital painting, brush strokes bring a tactile quality, oils emulate the fading light. A cinematic 16K masterpiece.

Ancestral guardians, Native American mecha warriors amid the towering evergreens, wearing leather and fur armor embroidered with beads and feathers, carrying laser lances and plasma tomahawks, standing proudly upon robotic feet amid the dense forest foliage, the setting sun's light filtering golden and orange through the pine boughs, illuminating their metallic forms with a warm glow. Inspired by the works of Frank Frazetta, Syd Mead, and Ralph McQuarrie, in the styles of Ismail Iceoglu, Jacub Rozalski, Ian McCue and Craig Mullins. Digital painting, brush strokes bring a tactile quality, oils emulate the fading light. A cinematic 16K masterpiece.

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a beautiful cybernetic boy white hair. Steampunk [characterized by chiaroscuro lighting, dramatic backlighting, and ethereal translucent bioluminescence. Cultivate an authentic style, art by odd Nerdrum and Masashi Wakui. Infuse the atmosphere with a deep, unsettling tone. Channel the dystopian aesthetics of Enki Bilal and Luc Besson's 5th Element to craft an eerie and foreboding futuristic world. Add a touch of something truly special, a unique element that sets this scene apart in its cyberpunk authenticity.]

ian mcque concept art masterpiece, early dawn sunlight filtering through, moss-covered rocky cavern walls, a decaying amabdoned metal debris, biplane debris, by a campfire, wooden bowl and waterskin beside, faint luminescent fungi on the ceiling above, unreal engine, acrylic, art by rozalski

concept ATV as bug, futuristic design, powerful engine, smoke, smog, sparks, clouds, piles of trash, ruins, sci-fi, retrofuturism, frostpunk, simple parts and designs, streamlined shape, gothic, against the background of the post-apocalyptic ruins of a metropolitan city, starcraft style, dark palette, colored, vibrant color, detailed background, detail, quality, design by Gerry Anderson, art by Alex Ross Chris Foss Johnny Bruck

Mad Max style, prototype, concept (bike:0.4) as (walker:1.2), futuristic design, road warrior, steam engines, smoke, smog, sparks, clouds, piles of trash, ruins, sci-fi, steampunk, 30s simple parts and designs, gothic, against the background giant mushrooms, dark palette, colored, vibrant color, detailed background, detail, quality, design by Gerry Anderson, art by Chris Foss Johnny Bruck Alex Ross

Mad Max style, prototype, concept (bike:0.4) as (walker:1.2), futuristic design, road warrior, steam engines, smoke, smog, sparks, clouds, piles of trash, ruins, sci-fi, steampunk, 30s simple parts and designs, gothic, against the background giant mushrooms, dark palette, colored, vibrant color, detailed background, detail, quality, design by Gerry Anderson, art by Chris Foss Johnny Bruck Alex Ross

Mad Max style, prototype, concept ATV, futuristic design, road warrior, smoke, smog, sparks, clouds, ruins, sci-fi, dieselpunk, gothic punk, 30s simple parts and designs, gothic, against the background metropolitan ruins, wastelands, Necromunda, dark palette, colored, vibrant color, detailed background, detail, quality, design by Gerry Anderson, art by Chris Foss Johnny Bruck Alex Ross

Mad Max style, prototype, concept (bike:0.7) as (walker:1.2), futuristic design, road warrior, steam engines, smoke, smog, sparks, clouds, piles of trash, ruins, sci-fi, steampunk, 30s simple parts and designs, gothic, against the background giant mushrooms, dark palette, colored, vibrant color, detailed background, detail, quality, design by Gerry Anderson, art by Chris Foss Johnny Bruck Alex Ross

ian mcque concept art masterpiece, early dawn sunlight filtering through, moss-covered rocky cavern walls, a decaying amabdoned metal debris, on the ground a pile of debris of a decyaing biplane wing, extremely decaying, weathered, by a campfire, wooden bowl and waterskin beside, faint luminescent fungi on the ceiling above, unreal engine, acrylic, art by rozalski

ian mcque concept art masterpiece, early dawn sunlight filtering through, moss-covered rocky cavern walls, a decaying amabdoned metal debris, on the ground a pile of debris of a decyaing biplane wing, extremely decaying, weathered, by a campfire, wooden bowl and waterskin beside, faint luminescent fungi on the ceiling above, unreal engine, acrylic, art by rozalski

ian mcque concept art masterpiece, early dawn sunlight filtering through, moss-covered rocky cavern walls, a decaying amabdoned metal debris, on the ground a pile of debris of a decyaing biplane wing, extremely decaying, weathered, by a campfire, wooden bowl and waterskin beside, faint luminescent fungi on the ceiling above, unreal engine, acrylic, art by rozalski

ian mcque concept art masterpiece, early dawn sunlight filtering through, moss-covered rocky cavern walls, a decaying amabdoned metal debris, on the ground a pile of debris of a decyaing biplane wing, extremely decaying, weathered, by a campfire, wooden bowl and waterskin beside, faint luminescent fungi on the ceiling above, unreal engine, acrylic, art by rozalski