Create a unique boss for a horror video game set in a mental hospital. Think about the horror elements associated with mental disorders and incorporate them into the bosss design. The sketches should reflect the intimidating appearance, the atmosphere of madness and the elements characteristic of a mental hospital. Take into account the characteristics of attacks, defenses, and boss behavior to create a unique and unexpected experience for players. Try also to integrate fragments into the story of the game that reveal the past and motivation of this terrible creature in the context of a psychiatric theme.


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