Saudis, exaggerated expressions, greedy counting of money, realistic, HD, master work, attention to detail,
Saudis, greedy counting money, realistic, HD, master work, attention to detail,
An ultra-realistic painting of intense human expressions, In the palm of one hand, I clutch a handful of ten carefully stacked coins, while in the other, thirty, outlining with a palpable melancholy the progressive reduction of the proceeds from my labor.
A very detailed picture of Gold, black background, realistic, Highly Detailed.
A highly detailed picture of a mountains of Gold, realistic, photorealistic.
A highly detailed picture of a mountains of Gold, realistic, photorealistic.
A highly detailed picture of a mountains of Gold, realistic, photorealistic.
/dream prompt:insanely detailed, masterpiece, best quality, ultra high res, high contrast and low saturation, (((raytracing))), cmyk colors, a (((portrait photograph))) of an bionic android of (((Tron))) female, with striking cyan hair, exhibiting a (((grateful))) expression, adds a touch of (((elegance))), rendered in a futuristic and sophisticated period. Looking at the camera. Close-up shot capturing every intricate detail. Shot with a Leica camera for authenticity and precision , Kodak Portra 400, Leica Summilux-M 50mm f/1.4 ASPH, Aperture f/2.8 for a beautiful (bokeh) effect , ISO 100 for optimal clarity , Shutter Speed 1/160 to balance natural light , camera to ensure precision and authenticity. The overall aesthetic should exude a feeling of tranquility and allure. Realistic portrayal with very high quality and resolution, by www.takk.ag
insanely detailed, masterpiece, best quality, ultra high res, high contrast and low saturation, (((raytracing))), cmyk colors, a (((portrait photograph))) of an android version of Matrix Movie (((female))), with striking (((red hair))), exhibiting a (((grateful))) expression, adds a touch of (((elegance))), rendered in a futuristic and sophisticated period. Looking at the camera. Close-up shot capturing every intricate detail. Shot with a Leica camera for authenticity and precision , Kodak Portra 400, Leica Summilux-M 50mm f/1.4 ASPH, Aperture f/2.8 for a beautiful (bokeh) effect , ISO 100 for optimal clarity , Shutter Speed 1/160 to balance natural light , camera to ensure precision and authenticity. The overall aesthetic should exude a feeling of tranquility and allure. Realistic portrayal with very high quality and resolution, by www.takk.ag
A giant art style by kris kuksi cello made of a vast array of Marble artifacts and industrial parts, small almost covered by algae ,Mixed with organic and Biomechanical tectonic structures thatAll in the complex andSurrealist compositions that make up thisDark castle, very ornate and baroque,With an emphasis on complex patterns,Canon 300 mm f: 2.8 lens, 1200Surreal photography, hyperRealistic, incredibly complex andBlue with detail, very sicklyatmosphere, sad tones,Max - 8K, photorealistic,
a young waitress not very beautiful and a little fat, she is frightened because she is shouted at while serving her jugs of wine that fall to the ground, she puts her arm in front of her face to protect herself, the scene takes place in a tavern, medieval fantastic, digital painting, photorealistic fantasy, art by jakob eirich, Marc Simonetti, in the style of Game of thrones, full body, natural lighting, complex picture elegant intricate scenery post-processing intricate details reflections trending on artstation
a young waitress not very beautiful and a little fat, she is frightened because she is shouted at while serving her jugs of wine that fall to the ground, she puts her arm in front of her face to protect herself, the scene takes place in a tavern, medieval fantastic, digital painting, photorealistic fantasy, art by jakob eirich, Marc Simonetti, in the style of Game of thrones, full body, natural lighting, complex picture elegant intricate scenery post-processing intricate details reflections trending on artstation
a young waitress not very beautiful and a little fat, she is frightened because she is shouted at while serving her jugs of wine that fall to the ground, she puts her arm in front of her face to protect herself, the scene takes place in a tavern, medieval fantastic, digital painting, photorealistic fantasy, art by jakob eirich, Marc Simonetti, in the style of Game of thrones, full body, natural lighting, complex picture elegant intricate scenery post-processing intricate details reflections trending on artstation
image writtin on The Five Laws of Gold ,the antient city of babylon,sharp,detailed,hyperrealistic,ultra high quality
image writtin on The Five Laws of Gold ,the antient city of babylon,sharp,detailed,hyperrealistic,ultra high quality
image writtin on The Five Laws of Gold ,the antient city of babylon,sharp,detailed,hyperrealistic,ultra high quality
image writtin on The Five Laws of Gold ,the antient city of babylon,sharp,detailed,hyperrealistic,ultra high quality
image writtin on The Five Laws of Gold ,the antient city of babylon,sharp,detailed,hyperrealistic,ultra high quality
eldar design style, game design, concept buggy as APC, off-road, powerful engine, strong protection, sci-fi, bizarre shape, wild power, warhammer 40000 Dawn of War style, space gothic style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche, Diego Gisbert Llorens, Games Workshop style
ork design style, game design, concept buggy as bug, off-road, powerful engine, strong protection, sci-fi, bizarre shape, wild power, warhammer 40000 Dawn of War style, space gothic style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche Diego Gisbert Llorens, Games Workshop style
ork design style, game design, concept SUV as APC, off-road, powerful engine, strong protection, sci-fi, bizarre shape, wild power, warhammer 40000 Dawn of War style, space gothic style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche, Diego Gisbert Llorens, Games Workshop style
eldar design style, game design, concept SUV as APC, off-road, powerful engine, strong protection, sci-fi, bizarre shape, wild power, warhammer 40000 Dawn of War style, space gothic style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche, Diego Gisbert Llorens, Games Workshop style
warhammer game design, concept buggy as spider, off-road, powerful engine, strong protection, Speculative fiction, sci-fi, bizarre shape, wild power, frostpunk style, The Wandering Earth style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche Diego Gisbert Llorens, Games Workshop style
ork design style, game design, concept KAMAZ as APC, off-road, powerful engine, strong protection, sci-fi, bizarre shape, wild power, warhammer 40000 Dawn of War style, space gothic style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche Diego Gisbert Llorens, Games Workshop style
starcraft game design, concept buggy as spider, off-road, powerful engine, strong protection, Speculative fiction, sci-fi, bizarre shape, wild power, frostpunk style, The Wandering Earth style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche Diego Gisbert Llorens, Games Workshop style
ork design style, game design, concept buggy as APC, off-road, powerful engine, strong protection, sci-fi, bizarre shape, wild power, warhammer 40000 Dawn of War style, space gothic style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche, Diego Gisbert Llorens, Games Workshop style
warhammer game design, concept buggy as spider, off-road, powerful engine, strong protection, Speculative fiction, sci-fi, bizarre shape, wild power, frostpunk style, The Wandering Earth style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche Diego Gisbert Llorens, Games Workshop style
ork design style, game design, concept SUV as APC, off-road, powerful engine, strong protection, sci-fi, bizarre shape, wild power, warhammer 40000 Dawn of War style, space gothic style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche, Diego Gisbert Llorens, Games Workshop style
ork design style, game design, concept SUV as APC, off-road, powerful engine, strong protection, sci-fi, bizarre shape, wild power, warhammer 40000 Dawn of War style, space gothic style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche, Diego Gisbert Llorens, Games Workshop style
starcraft game design, concept buggy as spider, off-road, powerful engine, strong protection, Speculative fiction, sci-fi, bizarre shape, wild power, frostpunk style, The Wandering Earth style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche Diego Gisbert Llorens, Games Workshop style
eldar design style, game design, concept buggy as APC, off-road, powerful engine, strong protection, sci-fi, bizarre shape, wild power, warhammer 40000 Dawn of War style, space gothic style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche, Diego Gisbert Llorens, Games Workshop style
ork design style, game design, concept buggy as SUV, off-road, powerful engine, strong protection, sci-fi, bizarre shape, wild power, warhammer 40000 Dawn of War style, space gothic style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche, Diego Gisbert Llorens, Games Workshop style
In a futuristic, dimly lit recording studio, a female robot DJ named Synthia elegantly places a glowing vinyl record onto a state-of-the-art turntable. The room is enveloped in darkness as red neon lights highlight her metallic features. With a nod, she activates the holographic controls, seamlessly merging analog warmth with futuristic beats, creating a captivating fusion of past and present, intricate details, hyperrealistic photo
Undead fairy corpse with skeletal parts exposed amidst a haze, studio photo emulating film photography aesthetics, light leaks adding to the eeriness, captured with sharp focus for intricate details, photorealistic portrayal by Greg Rutkowski trending on ArtStation, exceptional color depth, hyperdetailed textures, depth of field creating a three-dimensional effect, dynamic lighting enhancing the drama of the scene, perfect composition abiding by the golden ratio, hyperrealistic finish, intricately detailed for an ultra-detailed
Undead fairy corpse with skeletal parts exposed amidst a haze, studio photo emulating film photography aesthetics, light leaks adding to the eeriness, captured with sharp focus for intricate details, photorealistic portrayal by Greg Rutkowski trending on ArtStation, exceptional color depth, hyperdetailed textures, depth of field creating a three-dimensional effect, dynamic lighting enhancing the drama of the scene, perfect composition abiding by the golden ratio, hyperrealistic finish, intricately detailed for an ultra-detailed
game design, concept buggy as wasp, off-road, powerful engine, strong protection, Speculative fiction, sci-fi, bizarre shape, wild power, frostpunk style, The Wandering Earth style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche Diego Gisbert Llorens, Games Workshop style
game design, concept buggy as wasp, off-road, powerful engine, strong protection, Speculative fiction, sci-fi, bizarre shape, wild power, frostpunk style, The Wandering Earth style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche Diego Gisbert Llorens, Games Workshop style
ork style, game design, concept ZIL-130, off-road, powerful engine, strong protection, sci-fi, bizarre shape, wild power, warhammer 40000 Dawn of War style, space gothic style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche Diego Gisbert Llorens, Games Workshop style
game design, concept buggy as spider, off-road, powerful engine, strong protection, Speculative fiction, sci-fi, bizarre shape, wild power, frostpunk style, The Wandering Earth style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche Diego Gisbert Llorens, Games Workshop style
game design, concept buggy as spider, off-road, powerful engine, strong protection, Speculative fiction, sci-fi, bizarre shape, wild power, frostpunk style, The Wandering Earth style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche Diego Gisbert Llorens, Games Workshop style
warcraft game design, concept GAZ-66, off-road, powerful engine, strong protection, Speculative fiction, sci-fi, bizarre shape, wild power, frostpunk style, The Wandering Earth style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche Diego Gisbert Llorens, Games Workshop style
game design, concept buggy as wasp, off-road, powerful engine, strong protection, Speculative fiction, sci-fi, bizarre shape, wild power, frostpunk style, The Wandering Earth style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche Diego Gisbert Llorens, Games Workshop style
game design, concept buggy as spider, off-road, powerful engine, strong protection, Speculative fiction, sci-fi, bizarre shape, wild power, frostpunk style, The Wandering Earth style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche Diego Gisbert Llorens, Games Workshop style
game design, concept buggy as wasp, off-road, powerful engine, strong protection, Speculative fiction, sci-fi, bizarre shape, wild power, frostpunk style, The Wandering Earth style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche Diego Gisbert Llorens, Games Workshop style
game design, concept buggy as wasp, off-road, powerful engine, strong protection, Speculative fiction, sci-fi, bizarre shape, wild power, frostpunk style, The Wandering Earth style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche Diego Gisbert Llorens, Games Workshop style
game design, concept buggy as wasp, off-road, powerful engine, strong protection, Speculative fiction, sci-fi, bizarre shape, wild power, frostpunk style, The Wandering Earth style, vivid light, colored, dnd, 3d, vibran colour, high detail, ultra quality, octan render, unreal engine, by John Blanche Diego Gisbert Llorens, Games Workshop style