darkness and gloom, abandoned prison shower room, columns, concrete and brick walls, mold, moss, lichens, water, construction debris, dirt and grime on the walls everywhere, small windows, bones and animal skulls
at night, inside an endlessly long corridor basement with a concrete black ceiling, garbage and old tires and completely rotten cars without wheels are scattered everywhere, moss, bracken, small loopholes near the ceiling, water, dirt, holes in the ground, very gloomy, night
New land rising from deep blue sea, harsh wet stone cliffs taking shape, flowery vines stretching towards sunlight, fantasy beginnings of a primordial realm, Miyazaki-esque magic in the air, illuminated by glow of dusk, vast painterly style evoking Alan Lee and John Howe's middle earth, epic atmosphere, lighting by Craig Mullins, intricate details at 8K resolution abandoned giant room underground, tunnel, mold, moss, destroyed concrete structures, cobwebs, garbage, rusty barrels, boxes, dripping water, animal bones, flooding
New land rising from deep blue sea, harsh wet stone cliffs taking shape, flowery vines stretching towards sunlight, fantasy beginnings of a primordial realm, Miyazaki-esque magic in the air, illuminated by glow of dusk, vast painterly style evoking Alan Lee and John Howe's middle earth, epic atmosphere, lighting by Craig Mullins, intricate details at 8K resolution abandoned giant room underground, tunnel, mold, moss, destroyed concrete structures, cobwebs, garbage, rusty barrels, boxes, dripping water, animal bones, flooding
New land rising from deep blue sea, harsh wet stone cliffs taking shape, flowery vines stretching towards sunlight, fantasy beginnings of a primordial realm, Miyazaki-esque magic in the air, illuminated by glow of dusk, vast painterly style evoking Alan Lee and John Howe's middle earth, epic atmosphere, lighting by Craig Mullins, intricate details at 8K resolution abandoned giant room underground, tunnel, mold, moss, destroyed concrete structures, cobwebs, garbage, rusty barrels, boxes, dripping water, animal bones, flooding
abandoned giant room underground, tunnel, mold, moss, concrete structures, cobwebs, garbage, rusty barrels, boxes, dripping water, animal bones, flooding
abandoned giant room underground, tunnel, mold, moss, concrete structures, cobwebs, garbage, rusty barrels, boxes, dripping water, animal bones, flooding
abandoned giant room underground, tunnel, mold, moss, concrete structures, cobwebs, garbage, rusty barrels, boxes, dripping water, animal bones, flooding
The room in the basement has two single beds. No windows, no decorations, dirty. There is a man with brown hair sitting on the bed looking towards the door
rough pen sketch of dungeon room with acid pouring from a vat into a grate on the floor
a long-abandoned underground hall, many columns, concrete and brick walls, mold, moss, lichens, water, construction debris, dirt and grime everywhere on the walls, light through cracks in the ceiling
The hospital basement storage room, with dim lights, gloomy environment, depression and humidity in the air
inside a long dirty hangar with mountains of construction debris and scattered tires, vegetation and ivy, small windows near the ceiling from which dim light shines, dampness, dirt everywhere
a long-abandoned dark underground hall, many columns, concrete and brick walls, mold, moss, lichens, water, construction debris, dirt and grime on the walls everywhere, light through cracks in the ceiling, animal bones and skulls